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Temitayo's Portfolio


XR Software engineer
Human Mode
Aug 2022 - present (Contract)
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Created software using Unity Engine for a metaverse platform 
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Programmed game mechanics and features in C# and LUA. 
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Enhanced user experience with intuitive interface design 
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Collaborated with cross-functional teams to deliver high-quality software products on schedule. 
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Optimized algorithms and enhanced performance for games/worlds. 
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Developed comprehensive documentation 
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Worked closely with clients to establish specifications and system designs. 
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Spearheaded QA testing processes for Software Application. 
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