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XR Software engineer

Human Mode
Aug 2022 - present (Contract)
  • Created software using Unity Engine for a metaverse platform

  • Programmed game mechanics and features in C# and LUA.

  • Enhanced user experience with intuitive interface design

  • Collaborated with cross-functional teams to deliver high-quality software products on schedule.

  • Optimized algorithms and enhanced performance for games/worlds.

  • Developed comprehensive documentation

  • Worked closely with clients to establish specifications and system designs.

  • Spearheaded QA testing processes for Software Application.

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